Someone recently created a comment to my 2022 Performance of Second Life using Firestorm Viewer on Windows vs Natively running in Mint Linux


So, that 4 year old information is quite dated at this point.  I like making new posts about performance comparisons.

This is a controlled(able) test method of my own design to get a benchmark result, your mileage will vary.  I move my camera into the sky on a sim in SL that has no people present other than myself. Record the FPS. Post it here. This is not typical of a dynamic location in Second Life as you move around, with that many variables in a dynamic it would be impossible to create a real benchmark.  It’s a controlled benchmark test. All systems are not overclocked at the CPU or GPU level beyond the factory settings OC on GPUs out of the box.

Graphics Settings in Firestorm Viewer are set to Anisotropic ON, SMAA, and HIGH, the limit frame rate feature is disabled.

Observation: The January 2026 and newer versions of Adrenaline for Windows seem to have significant OpenGL optimizations made by AMD, this does not appear to apply to the rocM for linux drivers created by AMD.

 

SOFTWARE used for ALL Testing

Mint 22.2
Windows 11 Pro
Firestorm Viewer release 7.2.3
AMD Adrenaline driver 26.2.2 for Windows
AMD Rocm 7.2.2 driver for Linux

Systems and results

E
CPU Intel 14700K
Artic II 280mm CPU cooler
RAM 64GB DDR5 6000 S5 G.Skill
GPU PowerColor Spectral Hellhound 7900 XT

Results:
Linux       889 FPS
Windows 729 FPS

I
CPU AMD 9900x
Artic III 280mm CPU cooler
RAM 64GB DDR5 6000 FlareX G.skill
GPU PowerColor Spectral Hellhound 9070 XT

Results:
Linux      802 FPS
Windows 829 FPS

S
CPU AMD 9950x
ThermalRight Assasin 120mm CPU cooler
RAM 32GB DDR5 6000 FlareX G.Skill
GPU Gigabyte Radeon RX 9070 XT GAMING OC

Results:
Linux        894 FPS
Windows 1088 FPS

 


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